Sunday, August 15, 2010
McNuggets Rampage Surveillance Footage (with original sound)
If you haven't seen this crazy woman in the news, where have you been?
Audio track provided by my crazy friends at Octoberroad.
Be Well
Friday, July 30, 2010
Just how many rendering processors can you afford?
This may be the best idea that has come down the pike in some time. It's called Corefarm.org. Unlike its commercial sibling Corefarm.com, Corefarm.org is free to use, sortta.
Here is the idea. All of us could use a large render farm from time to time, but not everyday. The Boxx render farm units start at $2000 US each. That could be a lot of money sitting on your desk most of the week waiting for you to finish your latest masterpiece. And there are other times when one or more computers in your office are sitting idle. Why not combine the two? Don't buy a render farm that you might not be ready to fully utilize, let your computer idle time earn you render hours on the Corefarm.
What is Corefarm? The web site describes it as;
"Corefarm is a place where you can either submit your Yafaray rendering job or participate to other users' rendering tasks. Corefarm splits your job in several small pieces and distributes them across the internet, leading to impressive rendering times."
Windows users; use Firefox to log into Corfarm.org (after you register) and walk away. You are given a localhost login page. Open that page and your system is part of the Corefarm. As other users submit XML projects prepared by Yafaray, buckets of render information are processed by one or more of your processor cores. Every job processed earns you points toward free rendering time on the farm. Up to 10 projects can be processed at any one time and to stop participating, you just logout.
There are similar processes for other operating systems as well, but as I don't use them, they are just plain over my head.
But you should spend a few minutes and check it out. If you have a server system that already farms out processor time, or if you have multiple computers, they can all share the same login earning your account points. The more systems logged in the more powerful the Corefarm is. Contact William Le Ferrand or see the information on the Corefarm.org website..
Corefarm is only rendering Yafaray at this time. Corefarm.com is a pay for use site that renders in both Yafaray and LuxRender.
Distorteddogma,animation,cartoon,art, draw, comedy
3D,
artist,
painting render time
Going 3D with Blender 2.53
So at this point, I know nothing about 3D animation and graphics. I do understand using 3D environment in a 2D project, but it's hardly the same thing. I use Toon Boom Animate Pro for most of my projects now, having graduated from Studio to Digital Pro and finally to Animate Pro. For 2D, I don't think you can find a better program. It out flashes Adobe Flash© and runs circles around any other competition.
But this Blog is not about Flash or Toon Boom. It's about Blender. Specifically, Blender 2.5.
Wow.
I had downloaded Blender back in 2000 in the 2.0 or 2.1 phase. It was interesting, but I really was not into 3D graphics back then. It seemed awkward and clumsy, but so did all 3D programs.
I downloaded the new 2.53 beta is 22 megabytes (52.2 megabytes installed). I already had Microsoft C++ 2008 Redistributable Sp1 and Python 3.1 installed so installation went without a hitch.
Opening the program was a surprise. The new 2.5 menu layout was great. I had no idea what all the menus and buttons meant, nor what they actually did, but there was a big build view screen and menus to the left an right. It did take me a while to find the wiki documentation online and because this is a Beta version, the documentation is far from complete. But there are lots of great free online tutorial sites for 2.5 already (Blendercookie, Blendernoobies, and BlenderGuru ) and it's not all that hard to make the leap from the 2.49 tutorials (.Creative Cow, Lynda.com, and others). Honestly, they are everywhere and many are free.
In just a couple of evenings I was able to set my personal preferences, create my own version of the work space, and make this simple 3D text
As I said, I have no CAD or other 3D experience, so as little as this is, it's big to me at this point. Below is a short video that outlines Blender's history
From Blender 3D 1.60 to 2.50 from Allan Brito on Vimeo.
There were some things I recognized right off the bat. Key Frame animation, by default the time line runs across the bottom of the screen, working with Bezier curves, Inverse kinematics and more.
I've been reading comparisons between the commercial softwares (Audodesk's Maya and others) and Blender, although slightly behind in some features, it seems Blender has lead the way in others and the new 2.5, when complete, should bring Blender up to the industry standards across the board
What does it take to run it? Lets do a simple compare with Maya:
Bender System Requirements
Operating Systems
Minimal specs for Hardware
Good specs for Hardware
Production specs for Hardware
For 32-bit Autodesk Maya 2011
For 64-bit Autodesk Maya 2011
Now that we know what it take in hardware, what does it take in GREENWARE?
Maya - $4000.00 plus a license for every machine it runs on.
Blender - Free (Contributions encouraged) and the same price for every machine it runs on - Free.
If you are just starting out or planning to expand your operation, it's worth a look.
But this Blog is not about Flash or Toon Boom. It's about Blender. Specifically, Blender 2.5.
Wow.
I had downloaded Blender back in 2000 in the 2.0 or 2.1 phase. It was interesting, but I really was not into 3D graphics back then. It seemed awkward and clumsy, but so did all 3D programs.
I downloaded the new 2.53 beta is 22 megabytes (52.2 megabytes installed). I already had Microsoft C++ 2008 Redistributable Sp1 and Python 3.1 installed so installation went without a hitch.
Opening the program was a surprise. The new 2.5 menu layout was great. I had no idea what all the menus and buttons meant, nor what they actually did, but there was a big build view screen and menus to the left an right. It did take me a while to find the wiki documentation online and because this is a Beta version, the documentation is far from complete. But there are lots of great free online tutorial sites for 2.5 already (Blendercookie, Blendernoobies, and BlenderGuru ) and it's not all that hard to make the leap from the 2.49 tutorials (.Creative Cow, Lynda.com, and others). Honestly, they are everywhere and many are free.
In just a couple of evenings I was able to set my personal preferences, create my own version of the work space, and make this simple 3D text
![]() |
| Screen from my machine. Click to enlarge. |
As I said, I have no CAD or other 3D experience, so as little as this is, it's big to me at this point. Below is a short video that outlines Blender's history
From Blender 3D 1.60 to 2.50 from Allan Brito on Vimeo.
There were some things I recognized right off the bat. Key Frame animation, by default the time line runs across the bottom of the screen, working with Bezier curves, Inverse kinematics and more.
I've been reading comparisons between the commercial softwares (Audodesk's Maya and others) and Blender, although slightly behind in some features, it seems Blender has lead the way in others and the new 2.5, when complete, should bring Blender up to the industry standards across the board
What does it take to run it? Lets do a simple compare with Maya:
Bender System Requirements
Operating Systems
- Windows 2000, XP or Vista
- Mac OS X 10.2 and later
- Linux 2.2.5 i386
- Linux 2.3.2 PPC
- FreeBSD 6.2 i386
- Irix 6.5 mips3
- Solaris 2.8 sparc
Minimal specs for Hardware
- 300 MHz CPU
- 128 MB Ram
- 20 MB free hard disk Space
- 1024 x 768 px Display with 16 bit color
- 3 Button Mouse
- Open GL Graphics Card with 16 MB Ram
Good specs for Hardware
- 2 Ghz dual CPU
- 2 GB Ram
- 1920 x 1200 px Display with 24 bit color
- 3 Button Mouse
- Open GL Graphics Card with 128 or 256 MB Ram
Production specs for Hardware
- 64 bits, Quad core CPU
- 8 GB Ram
- two times 1920 x 1200 px Display with 24 bit color
- 3 Button Mouse + tablet
- Open GL Graphics Card with 768 MB Ram, ATI FireGL or Nvidia Quadro
For 32-bit Autodesk Maya 2011
- Microsoft® Windows Vista® Business (SP2 or higher), Microsoft® Windows® XP Professional (SP3 or higher), Microsoft® Windows® 7 Professional operating system
- Windows: Intel® Pentium® 4 or higher, AMD Athlon™ 64, AMD Opteron™ processor, AMD Phenom™ processor
- 2 GB RAM
- 4 GB free hard drive space
- Qualified hardware-accelerated OpenGL® graphics card
- Three-button mouse with mouse driver software
- DVD-ROM drive
- Maya Composite media cache requirements for playback:
- 10 GB minimum, 200 GB recommended
- HDD: IDE, SATA, SATA 2, SAS, SCSI
- Microsoft® Internet Explorer® 7.0 or higher, Apple® Safari®, or Mozilla® Firefox® web browser
For 64-bit Autodesk Maya 2011
- Microsoft Windows Vista Business (SP2 or higher), Microsoft Windows XP x64 Edition (SP2 or higher), Microsoft Windows 7 Professional, Apple Mac OS X 10.6.2, Red Hat® Enterprise Linux® 5.4 WS, or Fedora™ 11 operating system
- Windows and Linux: Intel® EM64T, AMD Athlon 64, AMD Opteron, or AMD Phenom™ processor
- Mac® computer: Intel-based processor
- 2 GB RAM
- 4 GB free hard drive space
- Qualified hardware-accelerated OpenGL graphics card
- Three-button mouse with mouse driver software
- DVD-ROM drive
- Maya Composite media cache requirements for playback:
- 10 GB minimum, 200 GB recommended
- HDD: IDE, SATA, SATA 2, SAS, SCSI
- Microsoft Internet Explorer 7.0 or higher, Apple Safari, or Mozilla Firefox web browser
Now that we know what it take in hardware, what does it take in GREENWARE?
Maya - $4000.00 plus a license for every machine it runs on.
Blender - Free (Contributions encouraged) and the same price for every machine it runs on - Free.
If you are just starting out or planning to expand your operation, it's worth a look.
Distorteddogma,animation,cartoon,art, draw, comedy
3D,
animation,
artist,
beginner,
distorteddogma
Sunday, July 4, 2010
Yet more Fireworks
I know, everyone will be uploading fireworks videos for the next few days.
Well here's a little bit from Phoenix. They were great, but no Colby Park.
Monday, June 28, 2010
Scene 1 Background Painting

Although I would love to say that the activities pictured in my previous blog were being repeated again this year, it's just not the case. Due to a series of sob stories which I will not burden you with, my vacation is a "stay-cation", as in stay at home.
But one good thing has come out of it. In the last week I finally finished the background design for the first sequence in my fall holiday cartoon. One that I started last year and didn't even come close to finishing anything but the dance movement study (Which you can see as "Not Quite A Nutcracker" on the second page of this Blog or on YouTube).
The frame above is actually eleven layers which will be animated separately to create the illusion of 3D space. There are details (such as stars and such) which are only added in the final shot. All in all I expect this painting to be on screen for about 10 seconds or so.
And that is why cartooning alone take so much time.
Be Well.
Distorteddogma,animation,cartoon,art, draw, comedy
artist,
background,
cartoon,
distorteddogma,
draw,
painting
Friday, June 18, 2010
48 Weeks A Year
Forty-eight weeks a year I toil for the city, fixing dimming systems, relay control systems, lighting consoles, sound equipment, network based audio/visual systems in five theaters and one million square feet of convention center. Putting right what always goes wrong.
Two weeks in the summer and two weeks at Christmas, I don’t.
It’s summer
Distorteddogma,animation,cartoon,art, draw, comedy
distorteddogma,
draw,
fish,
fun,
home,
play,
vacation
Sunday, June 13, 2010
What's Not In Your Wallet?
Well, it finally happened to me. We have had security breaches before, but it was always expected because the attempts followed one of the family loosing a credit card, leaving a check book, or my wife had her purse stolen once. But we always discovered the breach before any money (except ant cash we might have had) was taken.This week-end started out so nice. We had a break in the 100 plus degree heat, there was a breeze, even a smattering of rain. We had spent most of Saturday morning on the back patio just enjoying it all. Birds were at the feeders, the chickens were scratching around in the lawn, still damp from the shower, the dogs were lazily sniffing around the yard, it was nearly perfect.
The Phone rang and I got up to answer. It was the VISA Fraud center asking me to verify some purchases. I had gotten these calls before. If I or my wife ordered something expensive on the interweb, VISA would call to check and I always voiced my appreciation that they were watching my back. A recorded message asked me to verify several charges made with a charge card ending in 2993. It was at that point I snapped to attention.
My wife, Karen and I have worked very hard in the past eight or so years to eliminate our credit cards. Having each been married before, we had started our new life together with old debt that our spouses had not paid. In addition, we were both working independent doing film, theater, and TV spots and Arizona had made some political errors with the MLK holiday that, like now with the SB1070 law and its dubious revisions, shows coming to Arizona are canceling or just relocating. Work dries up and you live off your credit.
Bad idea,
It took twelve years to get out of that trap. Finally four years ago, just before the housing crunch fell on us all, I refinanced our home and nailed everything that was left. Credit card became plastic confetti in my shedding machine. Bank of America, MasterCard, Sears, JCPenny, American Express, Visa Silvers, Visa Platinums, Visa Visas, all fell prey to the whirling knives as they were paid in full and closed forever. It was ecstasy.
Since we have had a few choice store cards that relate to my wife's company. One General Visa card from our bank and our checking debit cards. No credit balances over $1000.00, everything else is cash. Before the housing market values fell, we even still had over half the value of our home in equity.
So the mechanical voice on the phone said the account ended in 2993, with so few cards left, I know them all. This was not a credit card; this was our checking debit card. This was going to be bad. I listened as the mechanical "man" at the other end of the phone line ran off four charges done that morning at a Wal-Mart in Columbus Georgia. I immediately chose option "5" speak to a human being and was pleasantly surprised that the person answering spoke perfect English. I identified myself and after the obligatory "And what can I do for you today?" question I said, "Stop the card." .
"So these are not your charges?"
"I, and my wife are here in Phoenix, the charges are in Georgia. Stop the card."
"Are you in possession of the cards?"
"I will check to be absolutely sure that both cards are here, but in the mean time stop the card!" I said and put down the phone. Racing into the kitchen I checked both my wallet and Karen's purse and, yes, we had both our cards. Back on the phone, "I have both cards in my hand, those cannot be our charges."
"I see another charge has come through, I put a stop on the card."
"Another charge? Came through just now?" I asked. In my mind I could see dollar bill lining up with little arms raised and being marched out of my account.
So now there were five. Four in Georgia at the same Wal-Mart and one in Tennessee at a furniture store. The woman on the other end of the line assured me that no more charges would be passed and gave me a 800 telephone number to file a claim for the bad charges. After she hung up, I tried the 800 number and got a voice that said the number "could not be completed as dialed."
Perfect.
Distorteddogma,animation,cartoon,art, draw, comedy
credit,
distorteddogma,
fraud,
identity,
loss,
theft,
Visa
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